Showing posts with label dedimania. Show all posts
Showing posts with label dedimania. Show all posts

Friday, June 18, 2010

Dedimania for laps mode

Finally, the dedimania module is working in Laps mode. Since in this mode Dedimania only accepts the best lap time registered as time attack, and there was a need to handle the laps mode for best lap, and last lap events, a new module was created to handle laps mode and also multilap tracks in other modes (except time attack)

Now, TRUCK will send chat messages about your lap time and best time of the race. Also it will show when you or another player started the final lap.

Fixed some bugs when changing the server game mode.

You can download the latest version HERE

Saturday, June 5, 2010

Dedimania configuration

Some players asked me about how to configure the dedimania. Here is a screen to show how easy is to configure it. :)

Sunday, May 30, 2010

Tracks manager

After 2 weeks without working on Truck, some great news:

  • Tracks manager, to remove or add new tracks to the server
  • Dedimania is now working in Rounds and Cup mode
The Tracks manager is like windows explorer, on the left side you can choose the folder, and on the right site you will see the tracks files.

Probably the next improvement will be some commands to download tracks from TM-X. As usual, you can download the latest version from my syte.

Friday, May 7, 2010

Dedimania

Finally, the new module for dedimania is working. That was something people was asking me to implement. It's not 100% finished, but works for time attack servers (majority of trackmania servers run in this mode).

The dedimania and local records panels still need to become more flexible with more options, but since I am short on time, they are good enough.

I also implemented an option to hide/show the dedimania and local records panels, the player just need to press F7.

As usual, you can download it from my site